BATTLE PASS 2023: SEASON XII

Battle Pass Season XII

Battle Pass Season XII will take us into Mirny-13 this autumn, and will be available from September 6 through November 22. The progressive styles for its Core Vehicles will ensure they are ready to face the unknown, while its heroes’ story will be a prequel to the Mirny-13 tale. Expect great loot that includes bounty and Experimental Equipment, lucrative Challenges, and more. Season XII is the last this year, so don’t forget to turn your Tokens into reward tanks or other valuables before December 20!

Complete Chapters in Any Order

Larry Stone

This American with a formidable appearance, a sharp mind, and a subtle sense of humor is not afraid of anything or anybody. Throughout his career, he successfully completed dozens of combat missions and developed a strong sense of discipline before becoming a competent commander.

Mariya Lastochkina

This young scout is a natural at collecting data on the enemy. Her specialty is radar reconnaissance, where she employs a systematic approach and analytical thinking as much as possible in decision-making. She is capable of taking risks to save her comrades.

Wotan Focht

This German is equally at home as a vehicle commander and an inquisitive scientist with an excellent understanding of chemistry, biology, and physics. He keeps a journal, where he makes indecipherable notes and rather visual illustrations. Status: missing in action in Mirny-13.

The mechanics of Season XII are essentially the same as in the previous Season. You can activate any Chapter, then choose another if you wish, and return later to continue completing any paused Chapter from where you left off. Try to finish every Chapter so that you can top up the progressive styles, unlock the hero crew members, and turn your Battle Pass Points into extra goodies. You can earn Battle Pass Points in Random Battles (playing in Tier VI–X vehicles), as well as in Onslaught, Frontline, and Steel Hunter: Reborn, and for completing special missions in the Mirny-13 and Waffenträger: Projekt Hyperion events.

Obtain Mirny-13 Themed Progressive Styles

Equipment for Photo and Video Control. A camera on the commander’s cupola for monitoring the environment, as well as a cine-gun camera that automatically turns on when the vehicle opens fire to fix detected threats.

Winch. A powerful winch similar to those used on the armored tractors and bulldozers of U.S. Navy construction units between 1940 and 1950.

External Air Filtration Unit. External filters for the outboard air purification system. Designed for the primary purification of inlet air from radioactive or toxic dust, as well as microfine or gaseous toxic substances. They were often supplemented with filters placed under the vehicle’s armor.

Boxes for Used Chemical Kits. Sealed boxes for storing used chemical protection kits until they are deactivated.

Tracks with Extenders. Such extenders were developed at the end of World War II and were tested but never entered service.

Disassembled Induction Mine Detector. Such mine detectors, working on the principle of electromagnetic induction, were developed in many countries. They were suspended on special rods in front of the vehicle and were equipped with an automatic movement-blocking system when a mine was detected. They were used during conflicts between the 1950s and 1970s.

Anti-Radiation Shielding. Multilayer rubber-metal outer shielding. It was mounted on thin-armored parts of the habitable area of combat vehicles and increased protection from penetrating radiation to the level of the most armored elements of the vehicle.

Smoke Grenade Mortars. Smoke grenade launchers standard for Germany and Great Britain from 1950–1960. They were mounted on various armored vehicles.

IR Spotlight. Such infrared spotlights illuminated targets for tank night sights. They were mass-produced in the 1950s and 1960s and used in various armed conflicts.

Crew Personal Belongings. Duffel bags and gas masks in individual oval cases.

Comedian for the M-V-Y

„My friend, they called you a bear not because you were big and strong, but because you snore louder than the rest of the barracks. Whenever you fell asleep in the tank, we couldn’t hear the engine. I got used to it pretty quickly, but our sergeants were ready to sell their souls for a pair of earplugs.

By the way, what are you doing this winter? Going into hibernation, or do you have some other plans? Sorry, I had to. You gotta understand, this Mirny makes even me a little nervous. They say it’s a research operation, but all the residents were evacuated long ago. It’s not hard to see that something went sour down there. And why am I not surprised that I’ll be the first to go there? Then again, who else? Anyway, here goes. This isn’t our first time getting into the thick of it.

Well, good luck, Douglas. I hope to see you soon. I’ll bring you some honey on the way back.”

Additional Fuel Tanks. Additional barrel-shaped fuel tanks. They were produced and used during World War II and afterward until the 1960s.

Additional Armament. The DShK machine gun with a wheel mount, armor shield, and cartridge boxes, boxes with ammunition and hand grenades, the AKMS assault rifle, as well as steel helmets for the crew.

Underwater Driving Equipment Elements. Elements of equipment for fording water obstacles along the bottom: sealed membranes for various openings, a prefab air intake pipe to ensure engine operation and crew members’ breathing, etc.

Radar Equipment. A prefab antenna of a small radar designed to detect changes and distortions of terrain that are not marked on maps and are caused by anomalous activity.

Additional Lighting Equipment. Headlights and infrared searchlights designed to control a combat vehicle in the dark with the help of night vision devices, as well as to illuminate targets with first-generation night vision sights. They were mass-produced in the 1950s–1970s and used in various armed conflicts.

Smoke Grenade Mortars. An experimental mount for launching smoke grenades from military vehicles. Later, such systems were standardized and adopted by the Soviet army under the name AEK-902 Cloud.

Photo and Video Recording Equipment. A camera on the commander’s cupola for monitoring the environment, as well as a cine-gun camera that automatically turns on when the vehicle opens fire to fix detected threats.

Anti-Radiation Shielding. Multilayer rubber-metal outer shielding. It was mounted on thin-armored parts of the habitable area of combat vehicles and increased protection from penetrating radiation to the level of the most armored elements of the vehicle.

Hydraulic Jack. Repair equipment included in spare parts for Soviet tanks and armored tracked vehicles. They were produced with a capacity of 20 to 50 tons.

Spare Parts Crates. Crates with spare parts and components intended for the maintenance and repair of various vehicle components and assemblies. They resemble the crates that were used on military vehicles manufactured under license in the German Democratic Republic and Czechoslovakia.

Swallow for the Object 140

„No, Anka, I don’t know where I’m going. I don’t know how much time it’ll take. And I can’t say for sure if I’ll make it out of there…

Hey, don’t get sad right away. I told you, I have a great team with an experienced commander. The vehicle is fitted with the best equipment, and it’s prepared for anything. But most importantly, I feel like I can finally do something important in this life, write my name in history, and play my part in making our world so much better.

Now do you understand why I signed up for this? Well, then wish me luck, little sister, and tell me everything’s going to be alright.”

Lighting Equipment. Headlights and infrared searchlights designed to control a combat vehicle in the dark with the help of night vision devices, as well as to illuminate targets with first-generation night vision sights. They were mass-produced in the 1950s–1970s and used in various armed conflicts.

Smoke Grenade Mortars. Smoke grenade launchers standard for Germany and Great Britain from 1950–1960. They were mounted on various armored vehicles.

Equipment for Photo and Video Control. A modular television camera designed for shooting and transmitting images from the 1936 Olympics. It is located on the roof of the fighting compartment and is intended for environmental control. Also mounted is a cine-gun camera that automatically activates when the vehicle opens fire to fix detected threats.

Air Filtration Unit. External filters for the outboard air purification system. Designed for the primary purification of inlet air from radioactive or toxic dust, as well as microfine or gaseous toxic substances. They were often supplemented with filters placed under the vehicle’s armor.

Personnel Safety Equipment. Chemical protection kits, gas masks in bags, boxes for storing used kits, and tanks for decontaminating vehicles and equipment.

Radar Antenna. The lower section of the prefab antenna of a small radar designed to detect changes and distortions of terrain that are not marked on maps and are caused by anomalous activity.

Side Winch. An electromechanical device designed for lifting various equipment to roof level.

Scientific Equipment. Containers with various scientific equipment intended for chemical, bacteriological, or radiation reconnaissance, as well as for initial evaluation of anomalous activity in the affected area.

Docking Portal. A portal to provide a sealed passage to defensive structures for personnel to escape damage from radiation or toxic substances. From the 1950s onward, various quick-assembly army structures, shelters, barracks, and hangars could be equipped with such devices.

Anti-Radiation Shielding. Multilayer rubber-metal outer shielding. It was mounted on thin-armored parts of the habitable area of combat vehicles and increased protection from penetrating radiation to the level of the most armored elements of the vehicle.

Dunkel for the Jagdpanzer E 100

November 23

Hope has been talking about the research prospects and scientific discoveries all day long, while the mechanics have been loading the tank with everything they can find in the warehouse. Suspicious. Lining, a docking portal, a radio detector, a gun camera… What can I say, the more the better. I don’t know if it’ll be any use on the other side of the perimeter, but I like that I’ll be able to deploy a mobile laboratory if necessary.

Sadly, so far there are more questions than answers, but, to be fair, that really creates extra scientific interest. Why were civilians evacuated in such a hurry? What kind of substance is Mirium? Did they tell us everything?…

Hope gave me a poster as a gift, and I hung it in the tank. I want to believe that we really are looking for the key to a brighter future. Of course, I understand that it might be extremely dangerous, but the chance to be a pioneer comes once in a lifetime. I’m ready to take that risk.

Gather the Collection and Learn the Story

Complete the Collection to get to know the members of the first scientific expedition group to enter the research town and investigate its strange phenomena. Unlock the brave trio’s reports, personal possessions, and more to learn what happened to them⁠—⁠and earn three extra Tokens and the special Bright Future decal along the way.

Earn Base and Improved Rewards

Mirny-13 is a place that is in many ways abnormal, but those who dare to explore it are rewarded—with themed vehicle customization items and a whole load of other valuables.

Base Rewards

Improved Rewards

1,875,000

×66

×12

×150

×6

×3

×3

×15

×15

×15

×12

×3

3,000

×12

×57

900

4,275,000

×42

×36

×90

×12

×3

×6

×6

×6

×9

×3

×3

×3

Earn Experimental Equipment

Every Season, you receive Experimental Equipment for completing each Chapter—on top of a finalized progressive style and a unique crew member. Mount it on vehicles or disassemble it for components to upgrade other units of Experimental Equipment.

Items for Tokens

Tokens are a special reward currency exclusive to Battle Pass which accumulate over the course of the year. In Season XII, you can earn up to 21 Tokens as Progression rewards (12 as Base Rewards and nine as Improved Rewards), plus up to three more for gathering Collection Elements. Spend Tokens in the Items for Tokens section of the in-game Store on valuable goodies, such as Bounty Equipment and nine rare Tier IX vehicles including the BZ-58-2, the KPz 3 Projekt 07 HK, and the Cobra. Don’t forget to spend your Tokens by December 20; after that date, they will be converted into bonds.

IX BZ-58-2

Average Damage

520/520/660 HP

Average Penetration

250/303/68 mm

Dispersion at 100 m

0.37 m

Gun Depression/Elevation Angles

−8/20 deg

Top Speed/Reverse Speed

35/15 km/h

Turret Armor

230/160/100 mm

IX KPz 3 Projekt 07 HK

Average Damage

360/360/460 HP

Average Penetration

268/320/120 mm

Dispersion at 100 m

0.35 (0.25) m

Time for Complete Loading

6.8 (9.5) s

Gun Depression/Elevation Angles

−3 (−12)/17 (20) deg

Top Speed/Reverse Speed

65 (20)/25 (18) km/h

IX Cobra

Average Damage

360/490/515 HP

Average Penetration

268/210/120 mm

Shells in the Magazine

4 shells

Time for Loading Between Shots

1.5 s

Gun Depression/Elevation Angles

–10/13 deg

Top Speed/Reverse Speed

40/25 km/h

Turret Armor

130/80/40 mm

IX Lorraine 50 t

Average Damage

400/400/515 HP

Average Penetration

264/308/65 mm

Dispersion at 100 m

0.33 m

Gun Depression/Elevation Angles

−10/15 deg

Top Speed/Reverse Speed

60/15 km/h

Specific Power

16.36 hp/t

Turret Armor

250/70/30 mm

IX Kunze Panzer

Average Damage

390/390/480 HP

Average Penetration

268/300/53 mm

Average Damage per Minute

2,516 HP/min

Dispersion at 100 m

0.42 m

Gun Depression/Elevation Angles

−15/20 deg

Top Speed/Reverse Speed

65/23 km/h

IX K-91-PT

Average Damage

390/390/530 HP

Average Penetration

258/315/68 mm

Dispersion at 100 m

0.4 m

Time for Complete Loading

8.6 s

Top Speed/Reverse Speed

52/23 km/h

Specific Power

20.04 hp/t

IX Char Futur 4

Average Damage

390/390/480 HP

Average Penetration

264/330/53 mm

Shells in the Magazine

4 shells

Time for Loading Between Shots

4 s

Dispersion at 100 m

0.34 m

Top Speed/Reverse Speed

60/20 km/h

Specific Power

22.96 hp/t

IX Object 777 Version II

Average Damage

440/440/530 HP

Average Penetration

258/340/68 mm

Dispersion at 100 m

0.42 m

Time for Complete Loading

13.9 s

Top Speed/Reverse Speed

40/15 km/h

Turret Armor

258/225/90 mm

IX AE Phase I

Average Damage

400/400/515 HP

Average Penetration

258/340/60 mm

Gun Depression/Elevation Angles

−10/15 deg

Turret Armor

292/101/50 mm

Top Speed/Reverse Speed

35/12 km/h

Specific Power

16.07 hp/t

IX

BZ-58-2

IX

Kpz 3 Pr.07HK

IX

Cobra

IX

Lorraine 50 t

IX

Kunze Panzer

IX

K-91-PT

IX

Char Futur 4

IX

Obj. 777 II

IX

AE Phase I

Enjoy the Soundtrack

Mirny-13 has an unusual atmosphere: while the things that happen in this research town are repulsive and sometimes outright horrifying, above all they are incomprehensible for and impenetrable to the human mind—at least for now. The special soundtrack created to accompany Season XII of Battle Pass is highly immersive: play it in the background to feel like a brave explorer on the edge of the unknown.

Challenges

Participate in Challenges in your Tier IX Battle Pass reward vehicles and Season XII Core Vehicles. The Challenges are available via the Tournaments game menu. Follow the news, sign up, outperform the competition, and earn lucrative prizes!

GET THE IMPROVED PASS

Obtain the Improved Pass for any Season XII Chapter for 2,500 gold on the Battle Pass screen in your Garage! Both the in-game Store and the Premium Shop also offer bundles that include the Improved Pass for all Chapters, as well as real-money value bundles that give you the full Improved Pass and (for a maximum of 30 days) 250 gold daily for a single battle played.

Investigate it all, Commanders!

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